Much attention has been paid to the problem of optimally utilizing resources such as spectrum, power and time in order to achieve the best video delivery quality in wireless commu...
In this paper we propose a method for video delivery over bit error channels. In particular, we propose a rate distortion optimal method for slicing and unequal error protection (...
A typical way to perform video annotation requires to classify video elements (e.g. events and objects) according to some pre-defined ontology of the video content domain. Ontolo...
A scene can be defined as one of the subdivisions of a play in which the setting is fixed, or when it presents continuous action in one place. We propose a novel two-pass algorith...
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...