Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
We propose a multiple source domain adaptation method, referred to as Domain Adaptation Machine (DAM), to learn a robust decision function (referred to as target classifier) for l...
Online boosting is one of the most successful online learning algorithms in computer vision. While many challenging online learning problems are inherently multi-class, online boo...
Amir Saffari, Martin Godec, Thomas Pock, Christian...
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However, almost all of these games require custom hardware to be used as input de...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...