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CGF
2005
142views more  CGF 2005»
13 years 10 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...
TOG
2002
134views more  TOG 2002»
13 years 10 months ago
The SAGE graphics architecture
The Scalable, Advanced Graphics Environment (SAGE) is a new high-end, multi-chip rendering architecture. Each single SAGE board can render in excess of 80 million fully lit, textu...
Michael Deering, David Naegle
CIVR
2004
Springer
184views Image Analysis» more  CIVR 2004»
14 years 2 months ago
Towards a Large Scale Concept Ontology for Broadcast Video
Earlier this year, a major effort was initiated to study the theoretical and empirical aspects of the automatic detection of semantic concepts in broadcast video, complementing ong...
Alexander G. Hauptmann
SIGGRAPH
1997
ACM
14 years 2 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
MTA
2006
156views more  MTA 2006»
13 years 11 months ago
DAG-based visual interfaces for navigation in indexed video content
Indexing and segmenting of video content by motion, color and texture has been intensively explored leading to a usual representation in a storyboard. In this paper, a novel metho...
Maylis Delest, Anthony Don, Jenny Benois-Pineau