Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
Bag-of-features (BoF) deriving from local keypoints has recently appeared promising for object and scene classification. Whether BoF can naturally survive the challenges such as ...
The major complexity source in H.264 is the rate distortion (R-D) optimization. This work proposes a method to reduce the complexity of R-D analysis, paying a little video degrada...
Enrico Arsura, Luca Del Vecchio, Rosa Lancini, Luc...
Abstract. This paper describes a model-assisted system for reconstruction of 3D faces from a single consumer quality camera using a structure from motion approach. Typical multi-vi...
The work presented here takes place in the field of computer aided analysis of facial expressions displayed in sign language videos. We use Active Appearance Models to model a fac...