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MM
2000
ACM
166views Multimedia» more  MM 2000»
14 years 3 months ago
A video-based rendering acceleration algorithm for interactive walkthroughs
We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
CRV
2006
IEEE
125views Robotics» more  CRV 2006»
14 years 28 days ago
Autonomous fish tracking by ROV using Monocular Camera
- This paper concerns the autonomous tracking of fish using a Remotely Operated Vehicle (ROV) equipped with a single camera. An efficient image processing algorithm is presented th...
Jun Zhou, Christopher M. Clark
IJCV
2000
121views more  IJCV 2000»
13 years 10 months ago
Regularized Bundle-Adjustment to Model Heads from Image Sequences without Calibration Data
We address the structure-from-motionproblem in the context of head modeling from video sequences for which calibration data is not available. This task is made challenging by the ...
Pascal Fua
MICCAI
2006
Springer
14 years 5 months ago
Simultaneous Stereoscope Localization and Soft-Tissue Mapping for Minimal Invasive Surgery
Minimally Invasive Surgery (MIS) has recognized benefits of reduced patient trauma and recovery time. In practice, MIS procedures present a number of challenges due to the loss of ...
Peter Mountney, Danail Stoyanov, Andrew Davison, G...
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 5 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...