Sciweavers

342 search results - page 63 / 69
» Video textures
Sort
View
WACV
2008
IEEE
14 years 5 months ago
Likelihood Map Fusion for Visual Object Tracking
Visual object tracking can be considered as a figure-ground classification task. In this paper, different features are used to generate a set of likelihood maps for each pixel i...
Zhaozheng Yin, Fatih Porikli, Robert T. Collins
FGR
2006
IEEE
284views Biometrics» more  FGR 2006»
14 years 5 months ago
A 3D Facial Expression Database For Facial Behavior Research
Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations....
Lijun Yin, Xiaozhou Wei, Yi Sun, Jun Wang, Matthew...
ICIP
2003
IEEE
14 years 4 months ago
Model-based head pose estimation for air-traffic controllers
We present a method for estimating the point of fixation of an air traffic controller from a low resolution video sequence. A geometric model of the head is used to estimate hea...
Xavier L. C. Brolly, Constantinos Stratelos, Jeffr...
DIGRA
2003
Springer
14 years 4 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
SIGGRAPH
2000
ACM
14 years 3 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...