Recognition of human gestures is important for analysis and indexing of video. To recognize human gestures on video, generally a large number of training examples for each individu...
Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
Interactive 3D applications require fast detection of objects colliding with the environment. One popular method for fast collision detection is to offset the geometry of the envi...
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
In this paper, we address the issue of traffic grooming in arbitrary WDM mesh networks. We present a novel groomer architecture wherein a combination of grooming at two different ...