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WSCG
2001
91views more  WSCG 2001»
13 years 10 months ago
Fast Hybrid Block- and Pixel- Recursive Disparity Analysis for Real-Time Applications in Immersive Tele-Conference Scenarios
This paper presents a fast disparity analysis approach based on a hybrid block- and pixel-recursive matching scheme. The key idea is to choose efficiently a small number of candid...
Peter Kauff, Nicole Brandenburg, Michael Karl, Oli...
DAGSTUHL
1997
13 years 10 months ago
Constrained Navigation Environments
Finding one’s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately...
Andrew J. Hanson, Eric A. Wernert, Stephen B. Hugh...
DEBU
2006
85views more  DEBU 2006»
13 years 9 months ago
Generic Entity Resolution in the SERF Project
The SERF project at Stanford deals with the Entity Resolution (ER) problem, in which records determined to represent the same real-life "entities" (such as people or pro...
Omar Benjelloun, Hector Garcia-Molina, Hideki Kawa...
DATASCIENCE
2007
62views more  DATASCIENCE 2007»
13 years 9 months ago
How to Make the Dream Come True: The Astronomers' Data Manifesto
Astronomy is one of the most data-intensive of the sciences. Data technology is accelerating the quality and effectiveness of its research, and the rate of astronomical discovery ...
Ray P. Norris
JMIV
2006
94views more  JMIV 2006»
13 years 9 months ago
Geodesic Shooting for Computational Anatomy
Studying large deformations with a Riemannian approach has been an efficient point of view to generate metrics between deformable objects, and to provide accurate, non ambiguous an...
Michael I. Miller, Alain Trouvé, Laurent Yo...