In this paper, we present a novel method for human action recognition from any arbitrary view image sequence that uses the Cartesian component of optical flow velocity and human ...
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
We present a method for animating 3D models of animals from existing live video sequences such as wild life documentaries. Videos are first segmented into binary images on which p...
A general-purpose object indexingtechnique is described that combines the virtues of principal component analysis with the favorable matching properties of high-dimensional spaces...
This paper introduces a new method based on k-Nearest Neighbors Graphs (KNNG) for bringing into alignment multiple views of the same scene acquired at two different time points. T...
Estanislao Oubel, Mathieu De Craene, Mattia Gazzol...