In this paper we introduce new user interface concepts for fish tank virtual reality (VR) systems based on autostereoscopic (AS) display technologies. Such AS displays allow to v...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
We present ongoing work on a project for automatic recognition of spontaneous facial actions. Spontaneous facial expressions differ substantially from posed expressions, similar t...
Bjorn Braathen, Marian Stewart Bartlett, Gwen Litt...
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Finding one’s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately...
Andrew J. Hanson, Eric A. Wernert, Stephen B. Hugh...
Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific hu...
Harshith C, Karthik R. Shastry, Manoj Ravindran, M...