A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Recently, projector camera systems have been used actively for image synthesis and for 3D reconstruction. For using the projector camera systems in these applications, it is very ...
In a known environment, objects may be tracked in multiple views using a set of background models. Stereo-based models can be illumination-invariant, but often have undefined valu...
Trevor Darrell, David Demirdjian, Neal Checka, Ped...
In this paper we develop a computational model of visual adaptation for realistic image synthesis based on psychophysical experiments. The model captures the changes in threshold ...
James A. Ferwerda, Sumanta N. Pattanaik, Peter Shi...
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...