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CHI
2005
ACM
14 years 8 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson
CVPR
2010
IEEE
14 years 3 months ago
Learning Shift-Invariant Sparse Representation of Actions
A central problem in the analysis of motion capture (Mo- Cap) data is how to decompose motion sequences into primitives. Ideally, a description in terms of primitives should fac...
Yi Li
ICMCS
2006
IEEE
215views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Biologically vs. Logic Inspired Encoding of Facial Actions and Emotions in Video
Automatic facial expression analysis is an important aspect of Human Machine Interaction as the face is an important communicative medium. We use our face to signal interest, disa...
Michel François Valstar, Maja Pantic
ICCV
2011
IEEE
12 years 7 months ago
Learning Spatiotemporal Graphs of Human Activities
Complex human activities occurring in videos can be defined in terms of temporal configurations of primitive actions. Prior work typically hand-picks the primitives, their total...
William Brendel, Sinisa Todorovic
IROS
2007
IEEE
184views Robotics» more  IROS 2007»
14 years 1 months ago
Integration of emotional reactions on human facial expressions into the robot head MEXI
— Emotion recognition and adequate reactions are a crucial part of human communication and hence should also be considered for interactions between humans and robots. In this pap...
Natascha Esau, Lisa Kleinjohann, Bernd Kleinjohann