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EDUTAINMENT
2007
Springer
14 years 2 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
ECCV
2006
Springer
14 years 10 months ago
Real-Time Non-rigid Shape Recovery Via Active Appearance Models for Augmented Reality
One main challenge in Augmented Reality (AR) applications is to keep track of video objects with their movement, orientation, size, and position accurately. This poses a challengin...
Jianke Zhu, Steven C. H. Hoi, Michael R. Lyu
CVPR
2005
IEEE
14 years 10 months ago
Online Learning of Probabilistic Appearance Manifolds for Video-Based Recognition and Tracking
This paper presents an online learning algorithm to construct from video sequences an image-based representation that is useful for recognition and tracking. For a class of object...
Kuang-Chih Lee, David J. Kriegman
IBPRIA
2005
Springer
14 years 2 months ago
Performance Driven Facial Animation by Appearance Based Tracking
We present a method that estimates high level animation parameters (muscle contractions, eye movements, eye lids opening, jaw motion and lips contractions) from a marker-less face ...
José Miguel Buenaposada, Enrique Muñ...
ICPR
2006
IEEE
14 years 9 months ago
Performance driven facial animation using illumination independent appearance-based tracking
We introduce a procedure to estimate human face high level animation parameters from a marker-less image sequence in presence of strong illumination changes. We use an efficient a...
Enrique Muñoz, José Miguel Buenaposa...