We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
We present a new method for matching line segments between two uncalibrated wide-baseline images. Most current techniques for wide-baseline matching are based on viewpoint invaria...
We consider a scene, containing many objects moving with constant velocity along straight line paths, seen from three reference viewpoints at three different times.The scene may e...
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...