The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
We propose an algorithm creating consistent, dense disparity maps from incomplete disparity data generated by a conventional stereo system used in a wide-baseline configuration. T...
Abstract. We present an approach for articulated motion detection and pose estimation that uses only motion information. To estimate the pose and viewpoint we introduce a novel mot...