Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
: Today's businesses must continuously adapt to changing external environment in accelerated time frames. This requires businesses to decrease costs and time of the very proce...
The design of virtual workplaces that can support virtual work processes has traditionally been either ad-hoc, or has been influenced by the top-down approaches, such as ‘virtua...
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
In this paper we adopt a component model based on object-oriented systems, introducing the concepts of components and their structure. A component consists of a dynamically changi...