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VRST
2009
ACM
14 years 2 months ago
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
SIGSAND
2008
13 years 9 months ago
Design of Fractal-Based Systems Within MDA: Platform Independent Modelling
: Today's businesses must continuously adapt to changing external environment in accelerated time frames. This requires businesses to decrease costs and time of the very proce...
Erika Asnina, Janis Osis, Marite Kirikova
COOPIS
2002
IEEE
14 years 25 days ago
Discovering Emergent Virtual Work Processes in Collaborative Systems
The design of virtual workplaces that can support virtual work processes has traditionally been either ad-hoc, or has been influenced by the top-down approaches, such as ‘virtua...
Simeon J. Simoff, Robert P. Biuk-Aghai
ISVC
2005
Springer
14 years 1 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
TOOLS
1998
IEEE
14 years 3 days ago
Modeling Dynamic Component Interfaces
In this paper we adopt a component model based on object-oriented systems, introducing the concepts of components and their structure. A component consists of a dynamically changi...
Franz Huber, Andreas Rausch, Bernhard Rumpe