In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...
Interactive audio-visual (AV) applications such as Free Viewpoint Video (FVV) aim to enable unrestricted spatio-temporal navigation within multiple camera environments. Current vi...
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...
We propose an autonomous system for personalized production of basketball videos from multi-sensored data under limited display resolution. Especially, we propose criteria for opt...
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...