We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Recent years have witnessed increased interest in computing strongly correlated pairs in very large databases. Most previous studies have been focused on static data sets. However...
As massive repositories of real-time human commentary, social media platforms have arguably evolved far beyond passive facilitation of online social interactions. Rapid analysis o...
As cloud computing environments become explosively popular, dealing with unpredictable changes, uncertainties, and disturbances in both systems and environments turns out to be on...