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CANDC
2009
ACM
14 years 3 days ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell
DIALM
2007
ACM
131views Algorithms» more  DIALM 2007»
14 years 3 days ago
Dessy: Towards Flexible Mobile Desktop Search
In the near future, mobile devices are expected to have a storage capacity comparable to today's desktop machines. As the amount of infomation grows, conventional search tool...
Eemil Lagerspetz, Tancred Lindholm, Sasu Tarkoma
CODES
2009
IEEE
14 years 3 days ago
TotalProf: a fast and accurate retargetable source code profiler
Profilers play an important role in software/hardware design, optimization, and verification. Various approaches have been proposed to implement profilers. The most widespread app...
Lei Gao, Jia Huang, Jianjiang Ceng, Rainer Leupers...
CSE
2009
IEEE
14 years 3 days ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
ER
2007
Springer
109views Database» more  ER 2007»
14 years 3 days ago
Selfish-brain Theory: Challenges in the Top-down Analysis of Metabolic Supply Chains
The Selfish-brain theory has created the theoretical basis for the systemic analysis of the energy metabolism in terms of a supply chain. The energy in form of glucose equivalents...
Dirk Langemann
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