: A framework for virtual reality based training of puncture interventions is presented. The system uses a haptic device with six degrees of freedom (6DOF) to enable realistic forc...
This work reports on the advances and on the current status of a terrestrial city modeling approach, which uses images contributed by end-users as input. Hence, the Wiki principle...
Abstract. We are aiming at extending the basic digital camera functionalities to the ability to simulate the flattening of a document, by virtually acting like a flatbed scanner....
Abstract. We have developed an interactive visualization software for an immersive 3D virtual environment system, which generates stereoscopic images from huge human volume dataset...
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...