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HICSS
2009
IEEE
153views Biometrics» more  HICSS 2009»
15 years 10 months ago
A Comparison of Maps and Signs for Ordered and Unordered Navigation Tasks in Virtual Worlds
Online 3D virtual worlds have many exciting and contemporary uses such as for social interaction, teaching and training, entertainment, and even for the development of virtual bus...
Daniel C. Cliburn, Todd Heino
MMAS
2004
Springer
15 years 9 months ago
Virtual Space Ontologies for Scripting Agents
Interactive multi-agent system improves reusability of agents by separating application design from agent design. However, it remains difficult for application designers (usually n...
Zhiqiang Gao, Liqun Ren, Yuzhong Qu, Toru Ishida
CHI
2000
ACM
15 years 8 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
WSC
1997
15 years 5 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson
CGF
2010
129views more  CGF 2010»
15 years 1 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...