Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
—We propose a framework for visual and haptic collaboration in 3D shared virtual spaces. Virtual objects can de declared as shared objects which visual and physical properties ar...
The law of path steering, as proposed by Accot and Zhai, describes a quantitative relationship between human temporal performance and the path’s spatial characteristics. The ste...
In this paper, we first present a new implementation of the 3-D fast curvelet transform, which is nearly 2.5 less redundant than the Curvelab (wrapping-based) implementation as o...
Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D mo...