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ICASSP
2011
IEEE
13 years 2 months ago
Computing room acoustics with CUDA - 3D FDTD schemes with boundary losses and viscosity
In seeking to model realistic room acoustics, direct numerical simulation can be employed. This paper presents 3D Finite Difference Time Domain schemes that incorporate losses at ...
Craig J. Webb, Stefan Bilbao
CW
2005
IEEE
14 years 4 months ago
The Interactive 3D BreakAway Map: A navigation and examination aid for multi-floor 3D worlds
In this paper, we propose the Interactive 3D BreakAway Map (I3BAM), an extension of the wellknown Worlds In Miniature [6]. The I3BAM supports user navigation in virtual buildings ...
Luca Chittaro, Vijay Kumar Gatla, Subramanian Venk...
TVCG
2012
248views Hardware» more  TVCG 2012»
12 years 1 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
VRML
2003
ACM
14 years 4 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
FGR
2000
IEEE
386views Biometrics» more  FGR 2000»
14 years 3 months ago
A Virtual 3D Blackboard: 3D Finger Tracking Using a Single Camera
We present a method for tracking the 3D position of a nger, using a single camera placed several meters away from the user. After skin detection, we use motion to identify the ges...
Andrew Wu, Mubarak Shah, Niels da Vitoria Lobo