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SIGGRAPH
1994
ACM
15 years 7 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
110
Voted
VRML
2010
ACM
15 years 7 months ago
Shadow maps and projective texturing in X3D
We propose a number of X3D extensions to enable shadows in the virtual worlds. Our higher-level extensions are an easy way to request shadows independently of their implementation...
Michalis Kamburelis
96
Voted
LREC
2010
146views Education» more  LREC 2010»
15 years 5 months ago
Annotation of Human Gesture using 3D Skeleton Controls
The manual transcription of human gesture behavior from video for linguistic analysis is a work-intensive process that results in a rather coarse description of the original motio...
Quan Nguyen, Michael Kipp
120
Voted
WSCG
2004
160views more  WSCG 2004»
15 years 4 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
141
Voted
IJAMC
2010
118views more  IJAMC 2010»
15 years 1 months ago
Bandwidth-aware Peer-to-Peer 3D streaming
—Peer-to-Peer streaming support for 3D content (i.e., P2P 3D streaming) has recently been proposed to provide affordable and real-time virtual environment (VE) content delivery. ...
Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang, Chu...