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157
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3DIM
2005
IEEE
15 years 5 months ago
Projection-Based Registration Using a Multi-View Camera for Indoor Scene Reconstruction
A registration method is proposed for 3D reconstruction of an indoor environment using a multi-view camera. In general, previous methods have a high computational complexity and a...
Sehwan Kim, Woontack Woo
120
Voted
GRAPHITE
2006
ACM
15 years 9 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
131
Voted
KES
2000
Springer
15 years 7 months ago
ActiveCube: a bi-directional user interface using cubes
: ActiveCube is a bi-directional user interface that supports a person's creative work through constructing and interacting with 3-D virtual objects by using actual physical c...
Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki,...
143
Voted
PRESENCE
2010
130views more  PRESENCE 2010»
15 years 2 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed
167
Voted
SI3D
2006
ACM
15 years 9 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis