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163
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CHI
1999
ACM
15 years 8 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
141
Voted
VVG
2003
205views Computer Vision» more  VVG 2003»
15 years 5 months ago
Digitisation to Presentation -  Building Virtual Museum Exhibitions
We describe an innovative system designed for museums to create, manage and present multimedia based representations of museum artefacts in virtual exhibitions both inside and out...
Manjula Patel, Martin White, Krzysztof Walczak, Pa...
146
Voted
ICIP
2010
IEEE
15 years 1 months ago
Virtual jewel rendering for augmented reality environments
Virtual Mirrors are augmented reality applications that capture a viewer's image and add 2D or 3D overlaid virtual elements, such as cloth patterns, or replace existing piece...
Peter Eisert, Christian Jacquemin, Anna Hilsmann
96
Voted
ISBI
2002
IEEE
16 years 4 months ago
Virtual reality in biological microscopic imaging
Confocal microscopes have recently allowed biologists and biomedical researchers to obtain time dependent 3D data sets of biological objects, such as cells and tissues. Scientific...
Robert van Liere, Wim C. de Leeuw, Jurriaan D. Mul...
118
Voted
VR
1993
IEEE
15 years 7 months ago
A Virtual World for Network Management
Existing network management systems typically use a combination of textual displays and 2D directed graph representations of network topology. We are designing a network managemen...
Steven Feiner, Michelle X. Zhou, Laurence A. Crutc...