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OSDI
2008
ACM
14 years 9 months ago
Experiences with Content Addressable Storage and Virtual Disks
Efficiently managing storage is important for virtualized computing environments. Its importance is magnified by developments such as cloud computing which consolidate many thousa...
Anthony Liguori, Eric Van Hensbergen
JCIT
2007
190views more  JCIT 2007»
13 years 9 months ago
A Two-layer Super-Peer based P2P Live Media Streaming System
Peer-to-peer (P2P) file sharing has become increasingly popular, accounting for as much as 70% of Internet traffic by some estimates. Recently, we have been witnessing the emergen...
Poo Kuan Hoong, Hiroshi Matsuo
ISMAR
2003
IEEE
14 years 2 months ago
Telepresence System Using High-Resolution Omnidirectional Movies and a Reactive Display
This paper describes a novel telepresence system that uses high-resolution movies and a reactive display system with a treadmill. In this system, users can walk through a virtuali...
Sei Ikeda, Tomokazu Sato, Masayuki Kanbara, Naokaz...
ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
14 years 1 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...
PERVASIVE
2011
Springer
12 years 12 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...