This paper presents a prototype wearable audio player system to playback the digital audio signal transmitted through the wearer’s body without any wire. To significantly reduce...
CLAM is a C++ framework that offers a complete development and research platform for the audio and music domain. om offering an abstract model for audio systems, it also includes ...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Automatically extracting semantic content from audio streams can be helpful in many multimedia applications. Motivated by the known limitations of traditional supervised approache...
In recent years, available audio corpora are rapidly increasing from fast growing Internet and digital libraries. How to classify and retrieve sound files relevant to the user'...