Sciweavers

5277 search results - page 201 / 1056
» Virtual Audio Systems
Sort
View
WETICE
2006
IEEE
14 years 3 months ago
The Case for Distributed Execution Replay Using a Virtual Machine
Debugging grid systems is complex, mainly because of the probe effect and non reproducible execution. The probe effect arises when an attempt to monitor a system changes the behav...
Nicolas Loriant, Jean-Marc Menaud
HUC
2010
Springer
13 years 9 months ago
WEtransport: a context-based ride sharing platform
Cleanly - Trashducation Urban System. In: CHI '10 Extended Abstracts on Human Factors in Computing Systems. ACM, Atlanta (GA), USA 2010. Alireza Sahami Shirazi, Ari-Heikki Sar...
Alireza Sahami Shirazi, Thomas Kubitza, Florian Al...
ICMI
2004
Springer
157views Biometrics» more  ICMI 2004»
14 years 3 months ago
Collaboration in parallel worlds
We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...
ICAC
2009
IEEE
14 years 4 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
WSCG
2001
76views more  WSCG 2001»
13 years 11 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich