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ACMACE
2005
ACM
14 years 4 days ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
AMDO
2006
Springer
14 years 4 days ago
Interactive Soft Object Simulation with Quadratic Finite Elements
Abstract. We present a new method to simulate deformable volumetric objects interactively using finite elements. With quadratic basis functions and a non-linear strain tensor, we a...
Johannes Mezger, Wolfgang Straßer
APSCC
2006
IEEE
14 years 3 days ago
GlobalWatch: A Distributed Service Grid Monitoring Platform with High Flexibility and Usability
GlobalWatch is a distributed platform to monitor various resources of grid platforms so as to improve the flexibility and usability of grid systems. In order to enhance the flexib...
Sheng Di, Hai Jin, Shengli Li, Ling Chen, Chengwei...
CANDC
2005
ACM
14 years 3 days ago
Exhibition: computational schemes for biomimetic sculpture
The Mid-Ocean Studio, Brown University’s SHAPE lab, and Goldsmiths College are collaborating on a prototype system for the automatic evolution of biomimetic sculpture using stru...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
CANDC
2005
ACM
14 years 3 days ago
The amateur creator
Important design problems are raised in developing software for amateur users, a group distinguished here from novices. The authors argue that these design problems can be approac...
Stephen Boyd Davis, Magnus Moar