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AIIDE
2008
14 years 10 days ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
DCC
2009
IEEE
14 years 10 months ago
Compressed Kernel Perceptrons
Kernel machines are a popular class of machine learning algorithms that achieve state of the art accuracies on many real-life classification problems. Kernel perceptrons are among...
Slobodan Vucetic, Vladimir Coric, Zhuang Wang
PPOPP
2009
ACM
14 years 10 months ago
Detecting and tolerating asymmetric races
Because data races represent a hard-to-manage class of errors in concurrent programs, numerous approaches to detect them have been proposed and evaluated. We specifically consider...
Paruj Ratanaworabhan, Martin Burtscher, Darko Kiro...
KDD
2003
ACM
449views Data Mining» more  KDD 2003»
14 years 10 months ago
Passenger-based predictive modeling of airline no-show rates
Airlines routinely overbook flights based on the expectation that some fraction of booked passengers will not show for each flight. Accurate forecasts of the expected number of no...
Richard D. Lawrence, Se June Hong, Jacques Cherrie...
CADE
2005
Springer
14 years 10 months ago
A Proof-Producing Decision Procedure for Real Arithmetic
We present a fully proof-producing implementation of a quantifier elimination procedure for real closed fields. To our knowledge, this is the first generally useful proof-producing...
Sean McLaughlin, John Harrison