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SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
14 years 10 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
ICDIM
2007
IEEE
14 years 4 months ago
Remote instrument control with CIMA Web services and Web 2.0 technology
—The Common Instrument Middleware Architecture (CIMA) model for Web services based monitoring of remote scientific instruments is being extended and enhanced to provide a capabil...
Douglas du Boulay, Clinton Chee, Kenneth Chiu, Ric...
MTSR
2007
Springer
14 years 4 months ago
Creating and Querying an Integrated Ontology for Molecular and Phenotypic Cereals Data
In this paper we describe the development of an ontology of molecular and phenotypic cereals data, realized by integrating existing public web databases with the database developed...
Sonia Bergamaschi, Antonio Sala 0002
ICDCSW
2005
IEEE
14 years 3 months ago
Integrating Databases with Publish/Subscribe
Publish/subscribe is emerging as an appropriate communication paradigm for large-scale, widely-distributed systems. In this paper, we describe our work on integrating active datab...
Luis Vargas, Jean Bacon, Ken Moody
IPPS
2005
IEEE
14 years 3 months ago
Reconfigurable Object Consistency Model
Consistency is an important issue in Distributed Shared Memory (DSM) systems. These systems share a set of objects or virtual memory pages. The data sharing enables the applicatio...
Christiane V. Pousa, Luís Fabrício W...