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CHI
2011
ACM
12 years 11 months ago
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers
We lay out one strand of a continuing investigation into the development of a virtual peer to help children learn to use “school English” and “school-ratified science talk...
Emilee Rader, Margaret Echelbarger, Justine Cassel...
ECTEL
2006
Springer
13 years 11 months ago
A Framework for Building Virtual Communities for Education
The aim of education is to provide the basis for life long learning and improvement. In this direction, schools and universities offer standard curricula aiming to cover the fundam...
Iraklis Varlamis, Ioannis Apostolakis
AIS
2006
Springer
13 years 7 months ago
Meetings and meeting modeling in smart environments
In this paper we survey our research on smart meeting rooms and its relevance for augmented reality meeting support and virtual reality generation of meetings in real time or off-l...
Anton Nijholt, Rieks op den Akker, Dirk Heylen
CW
2006
IEEE
14 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
NCA
2009
IEEE
14 years 2 months ago
Introducing Virtual Execution Environments for Application Lifecycle Management and SLA-Driven Resource Distribution within Serv
Abstract—Resource management is a key challenge that service providers must adequately face in order to ensure their profitability. This paper describes a proof-of-concept frame...
Iñigo Goiri, Ferran Julià, Jorge Eja...