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ESEM
2009
ACM
14 years 2 months ago
We need more coverage, stat! classroom experience with the software ICU
For empirical software engineering to reach its fullest potential, we must develop effective, experiential approaches to learning about it in a classroom setting. In this paper, ...
Philip Johnson, Shaoxuan Zhang
VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
13 years 12 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
VR
2003
IEEE
126views Virtual Reality» more  VR 2003»
14 years 25 days ago
A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks
The usefulness of modern day haptics equipment for virtual simulations of actual maintenance actions is examined. In an effort to categorize which areas haptic simulations may be ...
Aaron Bloomfield, Yu Deng, Jeff Wampler, Pascale R...
IJVR
2007
100views more  IJVR 2007»
13 years 7 months ago
The Impact of Social Interaction on Usability for Distributed Virtual Environments
—Distance collaboration has long been a research area for distributed Virtual Environments (VEs). In these environments people interact with the technology and each other in a co...
Ilona Heldal
PARELEC
2006
IEEE
14 years 1 months ago
Building Mini-Grid Environments with Virtual Private Networks: A Pragmatic Approach
At our university, we have a number of small-tomedium-size compute clusters and some technical simulations which could benefit from using several of these clusters simulaneously....
Christian Kauhaus, Dietmar Fey