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CHI
2005
ACM
14 years 8 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
ISSRE
2010
IEEE
13 years 6 months ago
Automating System Tests Using Declarative Virtual Machines
—Automated regression test suites are an essential software engineering practice: they provide developers with rapid feedback on the impact of changes to a system’s source code...
Sander van der Burg, Eelco Dolstra
ISVC
2005
Springer
14 years 1 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
JUCS
2010
154views more  JUCS 2010»
13 years 6 months ago
SimCon: A Tool to Support Rapid Evaluation of Smart Building Application Design using Context Simulation and Virtual Reality
: The promise of smart buildings (SBs) is a safer more productive environment for users and a more operationally efficient building for owners. The automation of building function ...
Kris McGlinn, Eleanor O'Neill, Alan Gibney, Declan...
RAS
2007
85views more  RAS 2007»
13 years 7 months ago
Self-localization in non-stationary environments using omni-directional vision
This paper presents an image-based approach for localization in non-static environments using local feature descriptors, and its experimental evaluation in a large, dynamic, popul...
Henrik Andreasson, André Treptow, Tom Ducke...