We have implemented a novel peer-to-peer based environment called Comtella, which allows students to contribute and share class-related resources. This system has been implemented ...
The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work don...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
This article presents results from an evaluation of the collective neuro-evolution (CONE) controller design method. CONE solves collective behavior tasks, and increases task perfor...
In the current paper we present a field comparison of techniques for selecting one's current location in mobile locationbased systems. Four location selection techniques are ...