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» Virtual Experiment Environments Design for Science Education
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CHI
2004
ACM
14 years 9 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
CACM
2000
108views more  CACM 2000»
13 years 8 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
ICMLC
2010
Springer
13 years 7 months ago
Initiated language learning machine with multi-media and speech-recognition techniques
: Facing the 21st century the age of exploration-increasing of all kinds of knowledge and quickly development of information, how to promote the competition potential of our citize...
Dong-Liang Lee, Chun-Liang Hsu, Sheng-Yuan Yang, W...
CSCW
2012
ACM
12 years 4 months ago
Setting the stage for interaction: a tablet application to augment group discussion in a seminar class
We present a tablet-based system to collaboratively track discussion topics and ideas in a seminar-style discussion classroom. Each student uses his or her own tablet to share tex...
Drew Harry, Eric Gordon, Chris Schmandt
CORR
2008
Springer
105views Education» more  CORR 2008»
13 years 9 months ago
Integrating OPC Data into GSN Infrastructures
This paper presents the design and the implementation of an interface software component between OLE for Process Control (OPC) formatted data and the Global ...
Olivier Passalacqua, Eric Benoit, Marc-Philippe Hu...