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» Virtual Experiment Environments Design for Science Education
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CHI
2009
ACM
14 years 9 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
ERCIMDL
2001
Springer
178views Education» more  ERCIMDL 2001»
14 years 1 months ago
Customizable Retrieval Functions Based on User Tasks in the Cultural Heritage Domain
The cultural heritage domain dealing with digital surrogates of rare and fragile historic artifacts is one of the most promising areas for establishing collaboratories, i.e. shared...
Holger Brocks, Ulrich Thiel, Adelheit Stein, Andre...
COMPGEOM
2004
ACM
14 years 19 days ago
Continuous path verification in multi-axis NC-machining
We introduce a new approach to the problem of collision detection between a rotating milling-cutter of an NC-machine and a model of a solid workpiece, as the rotating cutter conti...
Ron Wein, Oleg Ilushin, Gershon Elber, Dan Halperi...
ACSAC
2007
IEEE
14 years 3 months ago
Retrofitting the IBM POWER Hypervisor to Support Mandatory Access Control
Server virtualization more readily enables the collocation of disparate workloads on a shared physical platform. When employed on systems across a data center, the result can be a...
Enriquillo Valdez, Reiner Sailer, Ronald Perez
HICSS
2008
IEEE
132views Biometrics» more  HICSS 2008»
14 years 3 months ago
Support of Case-Based Authentic Learning Activities: A Collaborative Case Commenting Tool and a Collaborative Case Builder
Cases are widely used in professional education to engage learners with examples of real world practices. Collaboration in casebased learning can add to the authenticity of the ex...
Lu Xiao, John M. Carroll, Pat Clemson, Mary Beth R...