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AIIDE
2006
13 years 9 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
ECTEL
2009
Springer
14 years 2 months ago
How Much Assistance Is Helpful to Students in Discovery Learning?
How much help helps in discovery learning? This question is one instance of the assistance dilemma, an important issue in the learning sciences and educational technology research....
Alexander Borek, Bruce M. McLaren, Michael Karabin...
CVRMED
1997
Springer
13 years 11 months ago
Simulating arthroscopic knee surgery using volumetric object representations, real-time volume rendering and haptic feedback
A system for simulating arthroscopic knee surgery that is based on volumetric object models derived from 3D Magnetic Resonance Imaging is presented. Feedback is provided to the us...
Sarah F. Frisken Gibson, Joe Samosky, Andrew B. Mo...
CONCURRENCY
2002
230views more  CONCURRENCY 2002»
13 years 7 months ago
Economic models for resource management and scheduling in Grid computing
: The accelerated development in Peer-to-Peer (P2P) and Grid computing has positioned them as promising next generation computing platforms. They enable the creation of Virtual Ent...
Rajkumar Buyya, David Abramson, Jonathan Giddy, He...
IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell