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JCP
2007
135views more  JCP 2007»
13 years 7 months ago
A Design Requirements Framework for Mobile Learning Environments
—This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination ...
David Parsons, Hokyoung Ryu, Mark Cranshaw
ETS
2002
IEEE
90views Hardware» more  ETS 2002»
13 years 7 months ago
Learning to look: real and virtual artifacts
This article presents a case study that investigates the effectiveness of virtual artifacts in the teaching of classical art to first-year university students. It was expected tha...
Janet Rountree, William Wong, Robert Hannah
GROUP
2005
ACM
14 years 1 months ago
Proactive behaviour may lead to failure in virtual project-based collaborative learning
This paper argues that proactive behaviour, caused by high engagement and motivation of the learners, may lead to failure of collaborative learning. By examining empirical data fr...
Pernille Bjørn, Morten Hertzum
3PGCIC
2010
13 years 6 months ago
Car Driving Behaviour Observation Using an Immersive Car Driving Simulator
Using a car driving simulator, we can observe drivers' behaviors in dangerous situations safely. We constructed an immersive car driving simulator. We conducted an experiment ...
Yoshisuke Tateyama, Yukihiro Mori, Keiichi Yamamot...
VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
13 years 6 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...