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HICSS
2005
IEEE
115views Biometrics» more  HICSS 2005»
14 years 1 months ago
Strategies Employed By Participants In Virtual Learning Communities
This paper examines the learning behavior of online students in an asynchronous learning environment. We employ the theoretical lens of an online community of inquiry, to understa...
James Waters, Susan Gasson
GRAPHITE
2003
ACM
14 years 1 months ago
Applying game design theory to virtual heritage environments
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Erik Champion
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
14 years 1 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch
IJET
2008
108views more  IJET 2008»
13 years 7 months ago
The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual environment (3D CVE) to break down barriers between partners from different cultura...
Ekaterina Prasolova-Førland, Theodor G. Wye...
WETICE
2000
IEEE
14 years 3 days ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...