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INTETAIN
2005
Springer
15 years 7 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
ATAL
2005
Springer
15 years 7 months ago
Multiagent simulation of learning environments
One of the key issues in designing appropriate and effective learning environments is understanding how learners advance and what factors contribute to their progress. This holds...
Elizabeth Sklar, Mathew Davies
JUCS
2008
129views more  JUCS 2008»
15 years 2 months ago
The Remote Control Approach - An Architecture for Adaptive Scripting across Collaborative Learning Environments
: In this article we present an architecture for the integration of tutoring approaches and process scaffolds into existing collaborative applications. The architecture allows to c...
Andreas Harrer, Nils Malzahn, Astrid Wichmann
103
Voted
UIST
1999
ACM
15 years 6 months ago
Supporting Awareness and Interaction Through Collaborative Virtual Interfaces
This paper explores interfaces to virtual environments supporting multiple users. An interface to an environment allowing interaction with virtual artefacts is constructed, drawin...
Mike Fraser, Steve Benford, Jon Hindmarsh, Christi...
CW
2005
IEEE
15 years 8 months ago
Agent Models for Dynamic 3D Virtual Worlds
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
Mary Lou Maher, Kathryn Elizabeth Merrick