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ACMACE
2007
ACM
13 years 11 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
LREC
2010
217views Education» more  LREC 2010»
13 years 9 months ago
The Dictionary of Italian Collocations: Design and Integration in an Online Learning Environment
In this paper, I introduce the DICI, an electronic dictionary of Italian collocations designed to support the acquisition of the collocational competence in learners of Italian as...
Stefania Spina
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
14 years 2 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...
IFIP3
1998
91views Education» more  IFIP3 1998»
13 years 9 months ago
Internet Support for Collaborative Learning in Workgroups
This paper intends to describe an ongoing experiment that provides a collaborative learning method applied to a case study in higher education. With this purpose, a computer-based...
Elena Campo Montalv, Vicente Martinez-Orga, Nelson...
BCSHCI
2009
13 years 5 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams