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MLMI
2005
Springer
14 years 1 months ago
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Alejandra García-Rojas, Mario Gutiér...
CSCW
1998
ACM
13 years 7 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
AIED
2007
Springer
14 years 2 months ago
Situation Creator: A Pedagogical Agent Creating Learning Opportunities
In a multi-user, real-time, and situation-based learning environment, the availability of enough and appropriate situations is crucial for success. In order to improve effectivenes...
Yongwu Miao, Heinz Ulrich Hoppe, Niels Pinkwart
IDMS
1997
Springer
144views Multimedia» more  IDMS 1997»
13 years 12 months ago
Achieving Networked Virtual Environments Interoperability
Abstract. The interoperability between heterogeneous distributed virtual environments is one of the main problem Virtual Reality will have to face in the very close future. This ar...
Michel Soto, Hubert Lê Van Gông
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
14 years 2 hour ago
Webots: Symbiosis Between Virtual and Real Mobile Robots
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...
Olivier Michel