Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
In this paper, we discuss the development of young people's interactive storytelling skills within a game creation environment. We describe the Gamemaker workshop series, in w...