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MOBIQUITOUS
2007
IEEE
14 years 4 months ago
Towards Scalable and Robust Service Discovery in Ubiquitous Computing Environments via Multi-hop Clustering
Abstract— Large-scale ubiquitous computing environments require scalable and robust service discovery to enable “anytime, anywhere” computing, which is hard to be satisfied ...
Wei Gao
DAGM
2003
Springer
14 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
AINA
2007
IEEE
14 years 2 months ago
Distance Learning in Tele-Immersion Environment
Distance education using the high-resolution video image has become popular according to the expansion of broadband networks. However, conventional distance learning systems lack ...
Tetsuro Ogi, Hiroaki Sakon
BPM
2005
Springer
99views Business» more  BPM 2005»
14 years 3 months ago
On Automating Networked Enterprise Management
With the new middleware IT technologies such as Web Services and peer-to-peer computing facilities, a Virtual Enterprise can be built easier achieving some problems of interoperabi...
Ustun Yildiz, Olivier Perrin, Claude Godart
VRST
2003
ACM
14 years 3 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...