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DSN
2011
IEEE
12 years 10 months ago
Applying game theory to analyze attacks and defenses in virtual coordinate systems
—Virtual coordinate systems provide an accurate and efficient service that allows hosts on the Internet to determine latency to arbitrary hosts based on information provided by ...
Sheila Becker, Jeff Seibert, David Zage, Cristina ...
SIGGRAPH
1997
ACM
14 years 2 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
ADHOCNOW
2007
Springer
14 years 4 months ago
Topology Control and Geographic Routing in Realistic Wireless Networks
We present a distributed topology control protocol that runs on a d-QUDG for d ≥ 1/ √ 2, and computes a sparse, constant-spanner, both in Euclidean distance and in hop distance...
Kevin M. Lillis, Sriram V. Pemmaraju, Imran A. Pir...
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 5 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
PDPTA
2004
13 years 11 months ago
Semantic Extensions for the Virtual Enterprise's Grid Infastructure
Construction activities take place in what can be called a dynamic virtual organization (VO). VOs require a secure, reliable, scalable information infrastructure that allows collab...
Ziga Turk, Vlado Stankovski, Matevz Dolenc, Tomo C...