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» Virtual Reality: Its Usefulness for Ergonomic Analysis
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ATAL
2008
Springer
13 years 9 months ago
Simulation of individual spontaneous reactive behavior
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Alejandra García-Rojas, Mario Gutiér...
GRAPHITE
2004
ACM
14 years 1 months ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...
VR
2009
IEEE
156views Virtual Reality» more  VR 2009»
14 years 2 months ago
A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder
Posttraumatic Stress Disorder (PTSD) is reported to be caused by traumatic events that are outside the range of usual human experience including (but not limited to) military comb...
Shih-Ching Yeh, Brad Newman, Matt Liewer, Jarrell ...
CHI
2007
ACM
14 years 8 months ago
Tangible avatar and tangible earth: a novel interface for astronomy education
The capability to support spatial perception plays an important role in developing material for astronomy education. Considering this, we developed a novel tangible user interface...
Jun Yamashita, Hideaki Kuzuoka, Chiaki Fujimon, Mi...
VR
1993
IEEE
13 years 11 months ago
The MR Toolkit Peers Package and Experiment
The MR Toolkit Peer Package is an extension to the MR Toolkit that allows multiple independent MR Toolkit applications to communicate with one another across the Internet. The mas...
Christopher D. Shaw, Mark Green