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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
14 years 1 days ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
GECCO
2007
Springer
197views Optimization» more  GECCO 2007»
14 years 1 months ago
Computational intelligence techniques: a study of scleroderma skin disease
This paper presents an analysis of microarray gene expression data from patients with and without scleroderma skin disease using computational intelligence and visual data mining ...
Julio J. Valdés, Alan J. Barton
PRESENCE
1998
115views more  PRESENCE 1998»
13 years 7 months ago
Human Factors Issues in Virtual Environments: A Review of the Literature
Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by ...
Kay M. Stanney, Ronald R. Mourant, Robert S. Kenne...
HAPTICS
2007
IEEE
14 years 2 months ago
Comfortable Wristband Interface Measuring Myoelectric Pattern
In this paper, we propose a new haptic interface based on measurement of two-dimensional patterns of myoelectric potentials on a surface of a forearm. A myoelectric signal is an e...
Yasutoshi Makino, Hiroyuki Shinoda
EICS
2009
ACM
14 years 10 days ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post