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» Virtual Reality Simulation Modeling for a Haptic Glove
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VR
1999
IEEE
14 years 1 months ago
Vestibular Cues and Virtual Environments: Choosing the Magnitude of the Vestibular Cue
The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
EGITALY
2006
13 years 10 months ago
Real-time Cataract Surgery Simulation for Training
Cataract is a clouding of the eye's natural lens, normally due to natural aging changes, and involving at least half of the population over 65 years. Cataract extraction is t...
Marco Agus, Enrico Gobbetti, Giovanni Pintore, Gia...
COMGEO
2000
ACM
13 years 8 months ago
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
CORR
2010
Springer
132views Education» more  CORR 2010»
13 years 6 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
AFRIGRAPH
2003
ACM
14 years 14 days ago
A lightwave 3D plug-in for modeling long hair on virtual humans
Multimedia applications today make use of virtual humans. Generating realistic virtual humans is a challenging problem owing to a number of factors, one being the simulation of re...
Deborah Patrick, Shaun Bangay